Antecedent

 48 HOUR GLOBAL GAME JAM - 2016

Team Size:  4 

Role: Game Designer, Mission Scripter, Level Designer

Programs: Unreal Engine 4, Maya

Antecedent is a surreal first person detective game where the player takes the role of an eccentric detective as he examines a recent murder scene.  The environment is scattered with strange symbols which the player must piece together. The symbols can then be entered into a separate mobile companion app “lockbox” to uncover clues to the killer’s identity.  The game was created during the 2016 Global Game Jam where “Ritual” was theme.   I scripted the interactions in the 3D environment and was heavily involved in all aspects of design.

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