3D Interpretation Of 'The Green Mile'

Spatial Constructs module - 2014

Team Size: 1 (solo project)

Role: Game Designer, Environment Artist, Level Designer

Programs: UDK 3, Maya, Photoshop,  Office Suite

As a part of my Spatial Constructs module I adapted The Green Mile Novel into a 3D interactive experience. This interpretation was created using Maya to create all models and UDK to script interactions. It was my personal goal to try and recreate the dark and unsettling atmosphere that Stephen King made such a great job conveying through text.