ABOUT

Hey, I’m Jamie. I design games, and I’ve been doing so for a little over 10 years.

I care about crafting experiences that help people connect with a mood or an idea. That might be something small and sincere, or something chaotic and fun.

If you’d like to talk about a project or collaborate, get in touch.


Experience

Game Designer - Preloaded

July 2022 -  Present

Co-Founder, Game Designer and 3D Artist - Moonshine Studios

May 2017 -  July 2022

I co-founded Moonshine Studios and led the design of our debut game, Get Packed, working across game and level design, narrative, art direction, UI, 3D modelling, VFX and whatever else the project needed.

Get Packed launched in 2020 through publisher Coatsink and scored 81 on Metacritic. It was followed by Get Packed: Fully Loaded on Xbox, PlayStation, Steam and Stadia, and Get Packed: Couch Chaos on Switch and Luna.

Junior Designer - ISO Design

November 2015 -  May 2017

I worked on more than 20 interactive installations and games for museums and visitor experiences, including EPIC Ireland, Kuwait Palace and the National Museum of Scotland.

My work spanned design, development and technical prototyping using technologies including MultiTaction, Kinect and Oculus. I also spent a short placement with BBC Scotland’s digital team, working on interactive video, VR concepts, motion capture and 360° video.

Awards

30 Under 30 MCV / Develop

April 2020

Selected as one of MCV/Develop’s 30 Under 30 for my work with Moonshine Studios and Get Packed.

Prize For Commercial Potential - Design In Action

July 2015

Awarded for my honours project, Last Solus, a horror game exploring atmosphere in 3D game environments.


Education

MA Entrepreneurship - Distinction

Falmouth University
2017–2018

BA (Hons) Game Design & Production Management - First Class

Abertay University
2011–2015

Contact

If you’d like to get in touch:

Email  - JamieKennedyKing@gmail.com

LinkedIn - https://uk.linkedin.com/in/jamiekking